Just wanted to give a quick update on how things are going with William. Gameplay is done, I've got every level, every puzzle and challenge all programmed in and playtested! The in game graphics are also done, nothing left to do there. What I'm doing now is the cutscenes, which are fully animated... Thus, time consuming. If any of you who played the demo I sent out several months ago want to get a feel for what the cutscenes will be like, check out my animations "Whistles" and "Leroy's Lunch". Those are the most tonally similar to what I'll be going for